During the Come Out Roll, players place their bets on either the Pass Line or the Don’t Pass Line. If the shooter rolls a 7 or 11, those who bet on the Pass Line win, while bets on the Don’t Pass Line lose. Conversely, if a 2, 3, or 12 is rolled, the Pass Line bets lose, and the Don’t Pass bets win. If any other number (4, 5, 6, 8, 9, or 10) is rolled, that number becomes the “point,” and the game continues until the shooter either rolls the point number again to win or rolls a 7 to lose.
Come Out Roll Example
For example, if a player bets on the Pass Line and the shooter rolls a 7 on the Come Out Roll, the player wins their bet immediately.